C++
  Home arrow C++ arrow Streams and Files
Dev Articles Forums 
ADO.NET  
Apache  
ASP  
ASP.NET  
C#  
C++  
ColdFusion  
COM/COM+  
Delphi-Kylix  
Design Usability  
Development Cycles  
DHTML  
Embedded Tools  
Flash  
Graphic Design  
HTML  
IIS  
Interviews  
Java  
JavaScript  
MySQL  
Oracle  
Photoshop  
PHP  
Reviews  
Ruby-on-Rails  
SQL  
SQL Server  
Style Sheets  
VB.Net  
Visual Basic  
Web Authoring  
Web Services  
Web Standards  
XML  
Mobile Linux 
App Generation ROI 
IBM® developerWorks 
Weekly Newsletter
 
Developer Updates  
Free Website Content 
 RSS  Articles
 RSS  Forums
 RSS  All Feeds
Write For Us Get Paid 
Request Media Kit
Contact Us 
Site Map 
Privacy Policy 
Support 
 USERNAME
 
 PASSWORD
 
 
  >>> SIGN UP!  
  Lost Password? 
C++

Streams and Files
By: O'Reilly Media
  • Search For More Articles!
  • Disclaimer
  • Author Terms
  • Rating: 4 stars4 stars4 stars4 stars4 stars / 2
    2008-10-16

    Table of Contents:
  • Streams and Files
  • 10.1 Lining Up Text Output Problem
  • Tables for Text Manipulation
  • TableFormatter Template

  • Rate this Article: Poor Best 
      ADD THIS ARTICLE TO:
      Del.ici.ous Digg
      Blink Simpy
      Google Spurl
      Y! MyWeb Furl
    Email Me Similar Content When Posted
    Add Developer Shed Article Feed To Your Site
    Email Article To Friend
    Print Version Of Article
    PDF Version Of Article
     
     
    ADVERTISEMENT


    Streams and Files


    (Page 1 of 4 )

    Over the course of this five-part series, you will learn how to handle stream output in C++, how to operate on files, and more. This article is excerpted from chapter 10 of the C++ Cookbook, written by Ryan Stephens, Christopher Diggins, Jonathan Turkanis and Jeff Cogswell (O'Reilly; ISBN: 0596007612). Copyright © 2007 O'Reilly Media, Inc. All rights reserved. Used with permission from the publisher. Available from booksellers or direct from O'Reilly Media.

    10.0 Introduction

    Streams are one of the most powerful (and complicated) components of the C++ standard library. Using them for plain, unformatted input and output is generally straightforward, but changing the format to suit your needs with standard manipulators, or writing your own manipulators, is not. Therefore, the first few recipes describe different ways to format stream output. The two after that describe how to write objects of a class to a stream or read them from one.

    Then the recipes shift from reading and writing file content to operating on the files themselves (and directories). If your program uses files, especially if it's a daemon or server-side process, you will probably create files and directories, clean them up, rename them, and so on. There are a number of recipes that explain how to do these unglamorous, but necessary, tasks in C++.

    The last third of the recipes demonstrate how to manipulate file and pathnames themselves using many of the standard string member functions. Standard strings contain an abundance of functions for inspecting and manipulating their contents, and if you have to parse path and filenames they come in handy. If what you need is not discussed in these recipes, take a look at Chapter 7, too--what you're after might be described there.

    File manipulation requires direct interaction with the operating system (OS), and there are often subtle differences (and occasionally glaring incompatibilities) between OSs. Many of the typical file and directory manipulation needs are part of the standard C system calls, and work the same or similarly on different systems. Where there are differences between OSs' versions of libraries, I note it in the recipes.

    As I have discussed in previous chapters, Boost is an open source project that has generated a number of high-quality, portable libraries. But since this is a book about C++ and not the Boost project, I have preferred standard C++ solutions whenever possible. In many cases, however, (most notably Recipe 10.12) there isn't a Standard C++ solution, so I have used the Boost Filesystem library written by Beman Dawes, which provides a portable filesystem interface, to give a portable solution. Take a look at the Boost Filesystem library if you have to do portable filesystem
    interaction--you will save yourself lots of time and effort. For more information on the Boost project, see www.boost.org.

    More C++ Articles
    More By O'Reilly Media


       · This article is an excerpt from the book "C++ Cookbook," published by O'Reilly. We...
     

    Buy this book now. This article is excerpted from chapter 10 of the C++ Cookbook, written by Ryan Stephens, Christopher Diggins, Jonathan Turkanis and Jeff Cogswell (O'Reilly; ISBN: 0596007612). Buy this book now.

    C++ ARTICLES

    - More Tricks to Gain Speed in Programming Con...
    - Easy and Efficient Programming for Contests
    - Preparing For Programming Contests
    - Programming Contests: Why Bother?
    - Polymorphism in C++
    - Overview of Virtual Functions
    - Inheritance in C++
    - Extending the Basic Streams in C++
    - Using Stringstreams in C++
    - Custom Stream Manipulation in C++
    - General Stream Manipulation in C++
    - Serialize Your Class into Streams in C++
    - Advanced File Handling with Streams in C++
    - File Handling and Streams in C++
    - The STL String Class







    © 2003-2010 by Developer Shed. All rights reserved. DS Cluster 4 Hosted by Hostway
    For more Enterprise Application Development news, visit eWeek