Color, Filters, and Other Style Sheet Properties - Alphabetical Property Reference: Filters (Page 4 of 4 )
filter (old style) IE 4(Win) NN n/a Moz n/a Saf n/a Op n/a CSS n/a
Inherited: No
Sets the visual, reveal, or blend filter used to display or change content of an element. A visual filter can be applied to an element to produce effects such as content flipping, glow, drop shadow, and many others. A reveal filter is applied to an element when its visibility or appearance changes. The value of the reveal filter determines what visual effect is to be applied to the transition from hidden to shown (or vice versa). This includes effects such as wipes, blinds, and barn doors. A blend filter sets the speed at which a transition between visibility states occurs.
Each filter property may have more than one space-delimited filter type associated with it. Each filter type is followed by a pair of parentheses, which may convey parameters about the behavior of the filter for the current element. A parameter generally consists of a name/value pair, with assignment performed by the equals symbol. See the “Notes” section below for details on filterType values and parameters.
Initial Value None.
Example .fastStuff {filter: blur(add=true, direction=225)}
Applies To
body , button , img , input , marquee , table , td , textarea , tfoot , th , thead , tr , and absolute-positioned div and span elements.
First-generation filters (which continue to be supported at least through IE 7) are divided into three broad categories: visual, reveal, and blend. Each category has its own parameter names. You can mix categories within a single filter property assignment and have quite a bit of fun experimenting with the combinations. Observe carefully the limitations about the elements to which you may assign filters.
The visual filters and their parameters are as follows:
alpha()
Controls transparency level. The opacity and finishopacity parameters can be set from transparent ( 0 ) to opaque ( 100 ). The style parameter sets the opacity gradient shape: uniform ( 0 ), linear ( 1 ), radial ( 2 ), or rectangular ( 3 ). startX and startY set the horizontal and vertical coordinates for opacity gradient start, whereas finishX and finishY set the horizontal and vertical coordinates for opacity gradient end.
blur()
Gives the element the appearance of motion. The add parameter specifies whether to add the original image to the blurred image ( 1 ) or to omit it ( 0 ). direction sets the angle of the blurred image relative to the original image location: above ( 0 ; above-right ( 45 ); right ( 90 ); below-right ( 135 ); below ( 180 ); below-left ( 225 ); left ( 270 ); above-left ( 315 ). strength indicates the number of pixels for the blurred image to extend.
chroma()
Sets a color transparent. The color parameter specifies the hexadecimal triplet value of the color to be made transparent.
dropShadow()
Creates an offset shadow for apparent depth. The color parameter sets the hexadecimal triplet value of color for drop shadow. offx and offy specify the number of pixels between the element and the drop shadow along the x and y axes (positive values to the right/down; negative to the left/up). The positive parameter specifies whether only positive pixels generate drop shadows ( 1 ) or transparent pixels as well ( 0 ).
flipH()
Creates a horizontally mirrored image of the element.
flipV()
Creates a vertically mirrored image of the element.
glow()
Adds radiance to outer edges. The color parameter sets the hexadecimal triplet value of the color for the radiance effect and strength sets the radiance intensity ( 1-255 ).
gray()
Removes colors but retains luminance.
invert()
Reverses the hue, saturation, and brightness (HSV) levels.
light()
Shines a light source on the element (numerous filter method calls are available to set specific types of light sources, locations, intensities, and colors).
mask()
Creates a transparent mask. The color parameter sets the hexadecimal triplet value of the color applied to transparent regions.
shadow()
Displays the element as a solid silhouette. The color parameter sets the hexadecimal triplet value of the color used for shadows and direction sets the angle of the shadow relative to the original image location: above ( 0 ); above-right ( 45 ); right ( 90 ); below-right ( 135 ); below ( 180 ); below-left ( 225 ); left ( 270 ); above-left ( 315 ).
wave()
Renders the element with a sine wave distortion along the x-axis. The add parameter specifies whether to add the original image to waved image ( 1 ) or not ( 0 ). freq sets the number of waves to be applied to visual distortion, light sets the light strength ( 0- 100 ), phase sets the percentage offset for the sine wave ( 0-100 corresponding to to 360 degrees), and strength sets the wave effect intensity ( 0-255 ).
xRay()
Renders only the edges.
filter (new style)
The blend and reveal transition filters and parameters are as follows:
blendTrans()
Fades the element in or out. The duration parameter sets the floating-point value ( seconds.milliseconds ) of how long the transition effect should take.
revealTrans()
Sets a transition effect between appearance states of an element. The duration param eter sets the floating-point value (seconds.milliseconds ) of how long the transition effect should take. transition is a key integer that corresponds to one of the following transition types.
Value
Transition type
Value
Transition type
0
Box in
12
Random dissolve
1
Box out
13
Split vertical in
2
Circle in
14
Split vertical out
3
Circle out
15
Split horizontal in
4
Wipe up
16
Split horizontal out
5
Wipe down
17
Strips left down
6
Wipe right
18
Strips left up
7
Wipe left
19
Strips right down
8
Vertical blinds
20
Strips right up
9
Horizontal blinds
21
Random bars horizontal
10
Checkerboard across
22
Random bars vertical
11
Checkerboard down
23
Random
Both transition filters have a set of three methods: apply() , play() , and stop() . Use apply() to freeze the element’s display while you change the element’s visibility or other visual property; then invoke the play() method on the filter to let the transition be seen by the user:
When the script statements execute, the change from one image to another occurs through a “circle in” reveal transition.
filter (new style) IE 5.5 NN n/a Moz n/a Saf n/a Op n/a CSS n/a
Inherited: No
Sets the static or transition filter used to display or change content of an element with the help of the DXImageTransform ActiveX control, delivered with IE 5.5 or later for Windows. The purpose of the new filter mechanism is the same as the old style one, but the syntax for invoking the ActiveX control is new, as are many of the filter names.
Each filter type must be preceded by the reference to the ActiveX control (progid: DXImageTransform.Microsoft.), and multiple filter types for a single filter style property are space delimited. Each filter type is followed by a pair of parentheses, which may convey parameters about the behavior of the filter for the current element. A parameter generally consists of a name/value pair, with assignment performed by the equals symbol. Filter types that control transitions also have methods that scripts invoke to freeze the display while some visible property of the element changes (also under script control) and then play the transition. (See the “Notes” section below for information about filterType values and parameters.
Documenting in detail ActiveX controls that work only on Windows versions of Internet Explorer exceeds the scope of this book. But by way of introduction to what the new filter scheme offers in IE 5.5 and later, the following table lists the static and trasition filters available in the DXImageTransform ActiveX control, along with descriptions of what they do. For specific details of properties that go into style sheet rules, as well as the scriptable properties and methods available to each filter, visit http://msdn.microsoft.com/workshop/ author/filter/filters.asp.
Filter name
Type
Description
Alpha()
static
Controls transparency level (opacity)
Barn()
transition
A barn-door transition effect, with properties for speed, motion, and orientation
BasicImage()
static
Sets a variety of filter styles (mirror, opacity, grayscale, etc.) for all kinds of elements, but under script control can also rotate the element and alter its color mask
Blinds()
transition
A Venetian-blind transition effect, with properties for direction and thickness of the slats
Blur()
static
Controls the fuzziness of the element
filter (new style)
Filter name
Type
Description
Checkerboard()
transition
A checkboard transition effect with properties for direction, speed, and square sizes
Chroma()
static
Controls the transparency of a specific color
Compositor()
static
Combines color filter effects
DropShadow()
static
Creates an offset shadow for apparent depth, with properties for color, and depth of shadow
Emboss()
static
Controls an embossed texture effect
Engrave()
static
Controls an engraved texture effect
Fade()
transition
A blended transition between views, with properties for speed and the degree of overlap of both views
Glow()
static
Controls radiance of outer edges
Gradiant()
statics
Applies a colored gradient texture on the element’s background
GradientWipe()
transition
A wipe transition using a gradient blend at the wipe line, with properties for speed, thickness of the gradient, and direction
ICMFilter()
static
Applies an external Image Color Management profile to the element
Inset()
transition
A wipe transition that works along horizontal and vertical axes, but diagonally from one corner to its opposite
Iris()
transition
A zoom-style transition with properties for speed, direction (in or out), and iris shape (e.g., circle, cross, diamond, plus, square, star)
Light()
static
Controlled exclusively through scripts, adds effect of light source directed at the element
MaskFilter()
static
Overlays a transparent mask for a color
Matrix()
static
Controls rotation, flipping, and scaling of element
MotionBlur()
static
Simulates motion via artificial blurring
Pixelate()
transition
Blends between views via an expansion/contraction and blurring/focusing of the content
RadialWipe()
transition
Blends between views via your choice of styles (clock, wedge, radial)
RandomBars()
transition
Blends between views via expanding/contracting bars, with properties for orientation and speed
RandomDissolve()
transition
Blends between views through random pixel changes
Shadow()
static
Displays element content as a silhouette
Slide()
transition
Blends between views through banded sliding of various types
Spiral()
transition
Blends between views through spiral reveals
Stretch()
transition
Blends between views through various stretch-style reveals
Strips()
transition
Blends between views with striped effect
Wave()
static
Adds sine-wave distortion to the element
Wheel()
transition
Blends between views via wheel spokes emanating from the element center
ZigZag()
transition
Blends between views via removal of rows of bricks
Successful deployment of these filters, especially on complex content, requires extensive experimentation and testing to make sure that your combination doesn’t crash the browser.
Please check back next week for the continuation of this article.
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