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Flash MX Pro 2004 - Text Area Component


FlashFlash 5 introduces specialized movie clips called SmartClips. The major drawback was that SmartClips exported into the first frame of a movie, and could cause serious loading delays, a nightmare for anyone on dialup. Flash MX introduced an improvement in the TextField component which reduced the need to export it as a SmartClip. Enter TextArea. In this article, we’ll discuss the TextArea component in detail, as well as covering some of the possible bugs that might be encountered while working with it.

Author Info:
By: Jefferis Peterson
Rating: 4 stars4 stars4 stars4 stars4 stars / 55
January 26, 2004
TABLE OF CONTENTS:
  1. · Flash MX Pro 2004 - Text Area Component
  2. · Transition
  3. · The TextArea Component – First Encounter
  4. · Bugs
  5. · Using the TextArea
  6. · Steps

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Flash MX Pro 2004 - Text Area Component - Bugs
(Page 4 of 6 )

When I could not find instructions on loading text into a TextArea Component, I tried to use the older method from earlier Flash versions for adding text to a regular text box (created with the Text Tool), and I created scroller buttons to scroll text up and down (again, the manual's instructions contained errors). Unlike Flash MX, Flash 2004 was released without a drag and drop scrollbar component for text boxes or text fields. The loss of this great feature has been corrected with an update to the MX components. However, when trying to use standard text fields, I kept running into a scroll limit bug.

As soon as my text document reached a certain number of line breaks <br>, or hard wraps in the file, the text would stop scrolling and displaying. In speaking with Neil Webb about his Tutorial 42, http://www.actionscripts.org/tutorials.shtml, he discovered that by removing all hard wraps and placing all your text on a single line, the scroll limit bug could be overcome. This solution worked for me only for the TextArea component, not for standard text boxes, so I returned to using the TextArea. There are other bugs with this component, including an ignore white space problem which Neil documents. Suffice it to say, there are quite a few rough edges to this release of Flash


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