Have you never used ActionScript before, and want to learn? This article will help you get started. Have you used only ActionScript 1.0, and wonder what changed with version 2.0? Keep reading to find out.
ActionScript has the following basic data types that you use frequently in your programs:
String: A string is a sequence of characters such as letters, numbers, and punctuation marks. You enter strings in an ActionScript statement by enclosing them in single (') or double (") quotation marks.
Ex: var name:String = "Steve";
Number: The number data type is a double-precision floating-point number. The minimum value of a number object is approximately 5e-324. The maximum is approximately 1.79E+308.
Ex: var age:Number = 24;
Boolean: A Boolean value is one that is either true or false. ActionScript also converts the values true and false to 1 and 0 when appropriate. Boolean values are most often used with logical operators in ActionScript statements that make comparisons to control the flow of a script.
Ex: var smoking:Boolean = false;
Object: An object is a collection of properties. Each property has a name and a value. The value of a property can be any Flash data type - even the object data type. This lets you arrange objects inside each other, or nest them. To specify objects and their properties, you use the dot ( .) operator.
Ex:
var user:Object = new Object();
user.name = "Steve";
user.age = 24;
user.sex = "male"
MovieClip: Movie clips are symbols that can play animation in a Flash application. They are the only data type that refers to a graphic element. The MovieClip data type lets you control movie clip symbols using the methods of the MovieClip class.
You do not use a constructor to call the methods of the MovieClip class. You can create a movie clip instance on the Stage or create an instance dynamically. Then you simply call the methods of the MovieClip class using the dot ( .) operator.
Null: The null data type has only one value, null. This value means no value - that is, a lack of data. You can assign the null value in a variety of situations to indicate that a property or variable does not yet have a value assigned to it.
Undefined: The undefined data type has one value, undefined, and is automatically assigned to a variable to which a value hasn't been assigned, either by your code or user interaction.
The value undefined is automatically assigned; unlike null, you don't assign undefined to a variable or property. You use the undefined data type to check if a variable is set or defined.
Void: The void data type has one value, void, and is used in a function definition to indicate that the function does not return a value, as shown in the following example: