Photoshop
  Home arrow Photoshop arrow Page 2 - Photoshop Tricks, Part 2
Dev Articles Forums 
ADO.NET  
Apache  
ASP  
ASP.NET  
C#  
C++  
ColdFusion  
COM/COM+  
Delphi-Kylix  
Design Usability  
Development Cycles  
DHTML  
Embedded Tools  
Flash  
Graphic Design  
HTML  
IIS  
Interviews  
Java  
JavaScript  
MySQL  
Oracle  
Photoshop  
PHP  
Reviews  
Ruby-on-Rails  
SQL  
SQL Server  
Style Sheets  
VB.Net  
Visual Basic  
Web Authoring  
Web Services  
Web Standards  
XML  
Mobile Linux 
App Generation ROI 
IBM® developerWorks 
Weekly Newsletter
 
Developer Updates  
Free Website Content 
 RSS  Articles
 RSS  Forums
 RSS  All Feeds
Write For Us Get Paid 
Request Media Kit
Contact Us 
Site Map 
Privacy Policy 
Support 
 USERNAME
 
 PASSWORD
 
 
  >>> SIGN UP!  
  Lost Password? 
PHOTOSHOP

Photoshop Tricks, Part 2
By: Sams Publishing
  • Search For More Articles!
  • Disclaimer
  • Author Terms
  • Rating: 4 stars4 stars4 stars4 stars4 stars / 29
    2004-09-15

    Table of Contents:
  • Photoshop Tricks, Part 2
  • More Fun with Pseudo-Painting
  • The Minimize Command and the Spatter Effect
  • Trick 6: Creating Organic-Looking Objects Using Photoshop Filters
  • Trick 7: Creating a Bronze Guy
  • Trick 8: Creating Images Using Adobe Dimensions with Photoshop CS
  • Remove the Background
  • Adding Elements to the Composition
  • Trick 9: Coping with a Horrific Photo
  • Trick 10: Fixing a Chopped-Off Drop Shadow

  • Rate this Article: Poor Best 
      ADD THIS ARTICLE TO:
      Del.ici.ous Digg
      Blink Simpy
      Google Spurl
      Y! MyWeb Furl
    Email Me Similar Content When Posted
    Add Developer Shed Article Feed To Your Site
    Email Article To Friend
    Print Version Of Article
    PDF Version Of Article
     
     
    ADVERTISEMENT


    Photoshop Tricks, Part 2 - More Fun with Pseudo-Painting


    (Page 2 of 10 )

    Things are going to liven up from here on out. The hero, the fat star, needs to be treated delicately simply because it is the hero of the picture and you don't want to totally demolish it with paint strokes. So, you make a copy, apply the Artistic...wait a second. I should be telling you this in the following tutorial!

    When You Brush Upon a Star
    1. Switch active layers on the Layers palette so that the Fat Star is chosen. Press Ctrl(Command)+J to duplicate the star layer. The Fat Star copy should be the active layer on the Layers palette. Choose Filter, Artistic, Dry Brush; see Figure 24.29 for the settings to apply. Then click on OK to apply the Dry Brush effect and return to the workspace.

    Bouton

    Figure 24.29 Add some preconceived artistic excitement to a copy of the star by using the Filters menu.

    1. Okay, follow me closely now. You have the Brush tool selected, right? Right-click (Macintosh: hold Ctrl and click), click on the Brushes palette's flyout menu, and choose Natural Brushes. Then click on OK to replace (as opposed to adding to the current list of brushes) in the ensuing dialog box. Choose the tip near the top of the list that says "29" (pixels) on it and looks as though someone sneezed on a windshield. Crank the Flow up to 20%, and press Q to enter Quick Mask mode (or click on the Quick Mask icon). Make sure black is the foreground color; if it's not, press X to switch.

    2. Ctrl(Command)+click on the Fat Star copy layer to load the selection of the star. Paint away on the star, as shown in Figure 24.30. It helps verisimilitude (to seem more real) to paint more heavily—that is, repeat strokes more often—in the darker areas of the fat star. Use fewer strokes and perhaps leave some empty places in the fat star's lighter areas.

    Bouton

    Figure 24.30 Paint back and forth or in any direction you might paint a star on a blank canvas.

    1. Press Q to exit Quick Mask mode, or click on the Edit in Standard Mode icon. Save the selection as Alpha 2 on the Channels palette, and press Ctrl(Command)+D to deselect. Click the Fat Star copy layer in the Layers palette to make it the active layer. Then it's off to the Lighting Effects filter for texturizing, using the same settings as the preceding exercise, except that you should make Alpha 2 the Texture Channel and adjust the point in the proxy window again until the color matches the star color from the document window. Click on OK to apply settings.

    2. When the fat star has been textured on the copy layer, try turning down the Opacity on this layer to achieve a blend of unfiltered and filtered versions (30% gives a subtle effect). This is a swell way to control the number of "paint strokes" after you've applied them (see Figure 24.31).

      See Figure 24.32? This image is beginning to look grand, and you don't even have to know how to use Painter!

    Bouton

    Figure 24.31 Just "dial up" the amount of effect you want for the finished painted star.

    Bouton

    Figure 24.32 Everything's been painted except the glow and horoscope signs.

    1. Optional: Get creative with the strokes you apply to the glow layer in Quick Mask mode (see Figure 24.33). Me? I painted back and forth around the circumference of the glow to strongly suggest the emanations are traveling outward. Go ahead and experiment using the same techniques we've applied so far.

    Bouton

    Figure 24.33 Paint in Quick Mask mode on the glow layer until you achieve the effect you want.

    1. Whoa, Nelly! Let's take a break for a moment to contemplate final strategies for making the horoscope signs look painted.


    Insider - Be sure to return to the Brushes flyout menu (on the Brushes palette) and choose Reset Brushes before you continue with the tricks!


    The horoscope signs will not withstand the radical type of filtering you've just applied to everything else. Instead, let's try a different approach and filter—so that you can make the symbols both legible and interesting.

    This chapter is from Inside Photoshop CS, by Gary Bouton (Sams, 2004, ISBN: 0672326442). Check it out at your favorite bookstore today.

    Buy this book now.

    More Photoshop Articles
    More By Sams Publishing


     

    PHOTOSHOP ARTICLES

    - The Critically Important Color and Gamma Cal...
    - Using Adobe Photoshop CS, Part 2
    - Using Adobe Photoshop CS, Part 1
    - 20 Things About Photoshop You Have to Know
    - Photoshop Tricks, Part 2
    - Photoshop Tricks, Part 1
    - Keeping Up Appearances: Techniques for Retou...
    - Navigation Menus in Photoshop
    - Slicing and Saving Graphics in Photoshop for...







    © 2003-2009 by Developer Shed. All rights reserved. DS Cluster 1 Hosted by Hostway
    For more Enterprise Application Development news, visit eWeek