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Sample Chapter: Early Adopter VoiceXML
By: Tim Pabst
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    2002-09-04

    Table of Contents:
  • Sample Chapter: Early Adopter VoiceXML
  • VoiceXML With XSLT (HTML and WML)
  • System Architecture
  • System Architecture (contd.)
  • Generating MyRubberbandsML
  • Generating MyRubberbandsML (contd.)
  • Generating MyRubberbandsML (contd.)
  • Running the Stylesheet
  • Summary

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    Sample Chapter: Early Adopter VoiceXML - Summary


    (Page 9 of 9 )

    Perhaps the greatest advantage to implementing an XSLT-based system such as this is that documents in other markup languages can be readily generated from the same XML source data. The complete version of this chapter goes on to demonstrate how easy it would be to use MyRubberBandsML with an appropriate XSLT stylesheet to produce WML and HTML interfaces in addition to the above VoiceXML code.

    The full chapter explores the process of using XSLT to provide user multiple interfaces to a legacy database that does not provide native XML access to data. Starting with a set of requirements for a voice interface taken from our business needs, an XML format to mark up the legacy data is created, along with an associated XML Schema to document it. We then create XSL templates to automatically generate our VoiceXML interface, and run this VoiceXML inside a simulator, before moving on to look at stylesheets that automatically produce parallel WML and HTML interfaces.

    In this article we will see a sample chapter from Wrox's "Early Adopter VoiceXML" book, which was written by Stephen Breitenbach. If you're interested in purchasing this book at Amazon, then you can do so by clicking here
    DISCLAIMER: The content provided in this article is not warranted or guaranteed by Developer Shed, Inc. The content provided is intended for entertainment and/or educational purposes in order to introduce to the reader key ideas, concepts, and/or product reviews. As such it is incumbent upon the reader to employ real-world tactics for security and implementation of best practices. We are not liable for any negative consequences that may result from implementing any information covered in our articles or tutorials. If this is a hardware review, it is not recommended to open and/or modify your hardware.

     

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