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<title>Flash - Web Developer Tutorials</title>
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<description>Flash Analysis and Tutorials at Dev Articles.  Dev Articles is a community focused on front end display technologies such as HTML5, CSS3, Javascript, AJAX and graphic displays.</description>
<language>en-us</language>
<lastBuildDate>Wed, 22 Feb 2012 23:07:06 -0500</lastBuildDate>
<pubDate>Wed, 22 Feb 2012 23:07:06 -0500</pubDate>
<item><title>More Top Flash Game Tutorials</title>
<pubDate>Mon, 15 Aug 2011 00:00:00 -0400</pubDate>
<link>http://www.devarticles.com/c/a/Flash/More-Top-Flash-Game-Tutorials/</link>
		<description><![CDATA[Do you enjoy playing Flash games but want to learn how to create some on your own? Here are some additional Flash game tutorials to accompany the ones we listed in the first part of this series.]]></description>
		<content:encoded><![CDATA[Build a Physics-Based Platformer in Under an Hour    Here's a tutorial that teaches you how to create a game very quickly by using the World Construction Kit.  You will see a host of steps that result in a basic physics-based platformer game.  You'll learn how to create coins, add enemies and suspended/static platforms, how to implement a scoring system, and more.  The end result is really more of a prototype of a platformer than a full-fledged game.  Regardless, the steps that are shown can give you some solid knowledge in the world of creating Flash games. Link: http://active.tutsplus.com/tu...]]></content:encoded>
<category>Flash</category>
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<item><title>Top Flash Game Tutorials</title>
<pubDate>Wed, 20 Jul 2011 08:30:05 -0400</pubDate>
<link>http://www.devarticles.com/c/a/Flash/Top-Flash-Game-Tutorials/</link>
		<description><![CDATA[Flash games are in abundance on the web, and the same can be said for tutorials that show you how to make them. Whether youre versed in Flash or just starting out, here are some tutorials that can help you develop your skills as you aim to create Flash games on your own.]]></description>
		<content:encoded><![CDATA[Build a Mini Golf Game with ActionScript 3.0   Here's an example of a mini golf game that can help you freshen up your Flash skills and also help you kill time once you are finished.  You don't need Tiger Woods-like skill to construct or play the game, which is nice.  ActionScript 3.0 is used, with a focus on items such as Event Handlers, Functions, and the Timer Object. Perhaps the most time consuming aspect of the tutorial is drawing.  Luckily, the author provides a file you can download to skip the drawing and jump right into the programming.  The tutorial is easy to follow and gives you so...]]></content:encoded>
<category>Flash</category>
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</item>
<item><title>Best Flash Photo Gallery Tutorials</title>
<pubDate>Fri, 03 Jun 2011 00:00:00 -0400</pubDate>
<link>http://www.devarticles.com/c/a/Flash/Best-Flash-Photo-Gallery-Tutorials/</link>
		<description><![CDATA[There are plenty of ways to showcase your images through Flash galleries. Luckily, if you are just starting out there are plenty of tutorials on the web to help you out. This list contains a variety of some of the top Flash gallery tutorials that will help you get the most out of your images.]]></description>
		<content:encoded><![CDATA[Build a dynamic Flash and XML slideshow with scripted transitions    If you are looking to take a collection of images and present them in a nice, clean slideshow, this tutorial can help.  The end result is not one of the most complex you will find, but it should suffice for anyone looking to get their feet wet in slideshow creation.  The two main sectors of the tutorial deal first with dynamically loading images from an XML file.  Once that is accomplished, you are shown how to deal with any inconsistencies in image sizes through the use of the GreenSock Tween Max animation library.  As the i...]]></content:encoded>
<category>Flash</category>
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</item>
<item><title>The Top Flash Tutorials for Menus</title>
<pubDate>Thu, 26 May 2011 00:00:00 -0400</pubDate>
<link>http://www.devarticles.com/c/a/Flash/The-Top-Flash-Tutorials-for-Menus/</link>
		<description><![CDATA[You really cannot put enough emphasis on the importance of menus and their role in site navigation. Since menus basically guide visitors and act as gateways through sites, they must be functional, but it also helps if they look good too. By adding some simple animation, sound, and other effects, you can make your visitors' experience on your site a memorable one. If you want to learn how to animate your menus, there are plenty of tools at your disposal. To help you get a quick start on the process, here is a list of some of the top Flash tutorials for menus.]]></description>
		<content:encoded><![CDATA[Use the Flash Project Panel to build a dynamic AS3 menu    This tutorial proves that you don't have to be an advanced user to create a stylish and advanced finished product.  You'll learn how to create a vertical animated AS3 menu using Flash's Project Panel.   Through parameterized constructors, you will also be able to customize various aspects of the menu to give it the look that best fits your site's needs.  It doesn't matter if you want to change the text, colors, or the number of menu items.  It's all up to you.  Best of all, you can do it rather quickly.  The sample used in the tutorial...]]></content:encoded>
<category>Flash</category>
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</item>
<item><title>7 Great Flash Tutorials</title>
<pubDate>Fri, 20 May 2011 00:00:00 -0400</pubDate>
<link>http://www.devarticles.com/c/a/Flash/7-Great-Flash-Tutorials/</link>
		<description><![CDATA[You may be familiar with Flash and its various uses, but do you have experience in actually using it to create projects of your own? If not, you may be wondering where to start. After all, there are loads of tutorials on the net that cover the subject. Here is a list of some of the top Flash tutorials to help you jump into its exciting possibilities.]]></description>
		<content:encoded><![CDATA[Advanced Flash Website Tutorial    Are you looking to build a flash website, but want to do so using a single tutorial that shows you all the necessary steps?  Look no more, as this tutorial covers it all.  Since you are creating a website and not a single effect, expect to spend a good amount of time here.  Meant for those on the intermediate level, the tutorial is split into six main sections: layout creation, adding content, creating menu buttons, making the menu and section with ActionScript, scrolling the buttons and content with ActionScript, and creating the preloader.   There are plent...]]></content:encoded>
<category>Flash</category>
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</item>
<item><title>Adobe Creative Suite 5.5 Now Available</title>
<pubDate>Fri, 06 May 2011 11:00:04 -0400</pubDate>
<link>http://www.devarticles.com/c/a/Flash/Adobe-Creative-Suite-55-Now-Available/</link>
		<description><![CDATA[Starting at $1,299, the Adobe Creative Suite 5.5 product family just became available. The new release offers video content developers new features and capabilities, such as the ability to target mobile and multiple platforms.]]></description>
		<content:encoded><![CDATA[Developers using Adobe Creative Suite 5.5 will appreciate its HTML5 and Flash authoring tools. Adobe Flash Professional CS 5.5, Flash Builder 5.5 Premium, and the Flex 4.5 framework support the development, testing, and deployment of mobile applications for Android, BlackBerry Tablet OS, and iOS. These important updates position Adobe's products well in the face of the upsurge in the development of mobile applications and content for smartphones and tablets. Even with the support for mobile content, Adobe isn't about to abandon the desktop.  I really like the new capabilities in Dreamweaver, e...]]></content:encoded>
<category>Flash</category>
<guid isPermaLink="true">http://www.devarticles.com/c/a/Flash/Adobe-Creative-Suite-55-Now-Available/</guid>
</item>
<item><title>Critical Flash Vulnerability Heats Up the Web</title>
<pubDate>Thu, 23 Jul 2009 19:27:18 -0400</pubDate>
<link>http://www.devarticles.com/c/a/Flash/Critical-Flash-Vulnerability-Heats-Up-the-Web-07232009/</link>
		<description><![CDATA[Tech giant Adobe issued a security advisory Wednesday, cautioning users and alerting them to a zero-day vulnerability in the current version of its popular Flash Player and Reader.]]></description>
		<content:encoded><![CDATA[  quot;A critical vulnerability exists in the current versions of Flash Player (v9.0.159.0 and v10.0.22.87) for Windows, Macintosh and Linux operating systems, and the authplay.dll component that ships with Adobe Reader and Acrobat v9.x for Windows, Macintosh and UNIX operating systems. This vulnerability (CVE-2009-1862) could cause a crash and potentially allow an attacker to take control of the affected system, quot; the company reported. Meanwhile, US-CERT, working alongside Homeland Security, advised users to disable Flash in Adobe Reader 9 on Windows-based computers, and to disable Flash ...]]></content:encoded>
<category>Flash</category>
<guid isPermaLink="true">http://www.devarticles.com/c/a/Flash/Critical-Flash-Vulnerability-Heats-Up-the-Web-07232009/</guid>
</item>
<item><title>More on Nonpersistent Client-Side Remote Shared Objects</title>
<pubDate>Thu, 15 Jan 2009 09:00:47 -0500</pubDate>
<link>http://www.devarticles.com/c/a/Flash/More-on-Nonpersistent-ClientSide-Remote-Shared-Objects/</link>
		<description><![CDATA[Last week, we introduced you to some of the advantages of using remote shared objects in your applications. This week, in the conclusion to this two-part article, we'll apply what we learned with a few basic projects. This article is excerpted from chapter four of Learning Flash Media Server 2, an O'Reilly PDF Book. Copyright © 2008 O'Reilly Media, Inc. All rights reserved. Used with permission from the publisher. Available direct from O'Reilly Media.]]></description>
		<content:encoded><![CDATA[Minimalist Project for Shared Text  Having seen a minimalist project for a movie clip, we'll now look at one for sharing text. The concepts are essentially the same, but instead of basing the changes in the shared object slots on the movement of the mouse position on the stage, the changes are based on typed input by the user.  In this application, the user changes the value of the shared object property attribute (text content) by typing in the value and pressing a button to fire a function. The function enters the value of the text input field and assigns that value to the shared object attr...]]></content:encoded>
<category>Flash</category>
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</item>
<item><title>Nonpersistent Client-Side Remote Shared Objects</title>
<pubDate>Thu, 08 Jan 2009 09:00:46 -0500</pubDate>
<link>http://www.devarticles.com/c/a/Flash/Nonpersistent-ClientSide-Remote-Shared-Objects/</link>
		<description><![CDATA[If you haven't yet explored the possibilities of shared objects in applications, you're missing out on one of the more important ways to exploit the capabilities of the Internet. Keep reading to learn how you can use shared objects in your web applications. This article, the first of two parts, is excerpted from chapter four of Learning Flash Media Server 2, an O'Reilly PDF Book. Copyright © 2008 O'Reilly Media, Inc. All rights reserved. Used with permission from the publisher. Available direct from O'Reilly Media.]]></description>
		<content:encoded><![CDATA[Sharing Data on Multiple Connections  The first time I encountered the remote shared object I thought it had to be the most important contribution to the Internet since the invention of the browser. That opinion has changed little over the years, especially in the case of any application that needs to send data and interact with others in a  live  situation.  So what are shared objects and what are they used for? Summarized, shared objects are objects that can be displayed and controlled on one browser and seen on another. So if you have an application that displays text using a text input fie...]]></content:encoded>
<category>Flash</category>
<guid isPermaLink="true">http://www.devarticles.com/c/a/Flash/Nonpersistent-ClientSide-Remote-Shared-Objects/</guid>
</item>
<item><title>Using the Decorator Pattern for a Real Web Site</title>
<pubDate>Wed, 31 Dec 2008 09:00:46 -0500</pubDate>
<link>http://www.devarticles.com/c/a/Flash/Using-the-Decorator-Pattern-for-a-Real-Web-Site/</link>
		<description><![CDATA[In this conclusion to a six-part series on the decorator pattern, we're going to put what we've learned to work on a more realistic example than the ones we've covered up until now: a web site for a hybrid car dealership. This article is excerpted from chapter four of ActionScript 3.0 Design Patterns Object Oriented Programming Techniques, written by William B. Sanders and Chandima Cumaranatunge (O'Reilly, 2007 ISBN: 0596528469). Copyright © 2007 O'Reilly Media, Inc. All rights reserved. Used with permission from the publisher. Available from booksellers or direct from O'Reilly Media.]]></description>
		<content:encoded><![CDATA[Dynamic Selection of Concrete Components and Decorations: A Hybrid Car Dealership  Up to this point, the examples have focused on different dimensions of the Decorator design pattern, with the emphasis on how the different elements in the Decorator design pattern can be used with different components and decorations. Both concrete and abstract output has shown different ways to display information, but no example has illustrated how to input data dynamically. This Decorator example uses the case of selecting automobiles and their options to illustrate how to dynamically input data for both dec...]]></content:encoded>
<category>Flash</category>
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</item>
<item><title>Using Concrete Decorator Classes</title>
<pubDate>Wed, 24 Dec 2008 09:00:46 -0500</pubDate>
<link>http://www.devarticles.com/c/a/Flash/Using-Concrete-Decorator-Classes/</link>
		<description><![CDATA[In this fifth part of a six-part series on the decorator pattern, we create a whimsical example involving good and evil to show you concrete decorators in action. This article is excerpted from chapter four of ActionScript 3.0 Design Patterns Object Oriented Programming Techniques, written by William B. Sanders and Chandima Cumaranatunge (O'Reilly, 2007 ISBN: 0596528469). Copyright © 2007 O'Reilly Media, Inc. All rights reserved. Used with permission from the publisher. Available from booksellers or direct from O'Reilly Media.]]></description>
		<content:encoded><![CDATA[The Good and Evil Concrete Decorators  Following are 14 concrete decorator classes. They're all the same except for the names and values assigned to the numeric properties. It's a lot easier just to do one, and then paste it into a new ActionScript file and edit in changes rather than doing them all from scratch. Once you've completed all 14, go ahead and add two more-good and evil concrete decorators of your own making. In Examples 4-22 through 4-35, the filename is in the caption.  Heavenly virtues  Example 4-22. Integrity.as  package          override public function getSoul():String       ...]]></content:encoded>
<category>Flash</category>
<guid isPermaLink="true">http://www.devarticles.com/c/a/Flash/Using-Concrete-Decorator-Classes/</guid>
</item>
<item><title>Delving More Deeply into the Decorator Pattern</title>
<pubDate>Thu, 18 Dec 2008 09:00:46 -0500</pubDate>
<link>http://www.devarticles.com/c/a/Flash/Delving-More-Deeply-into-the-Decorator-Pattern/</link>
		<description><![CDATA[In this fourth part of a six-part series on the decorator pattern, we use deadly sins and heavenly virtues to illustrate how to add properties and methods, and more. This article is excerpted from chapter four of ActionScript 3.0 Design Patterns Object Oriented Programming Techniques, written by William B. Sanders and Chandima Cumaranatunge (O'Reilly, 2007 ISBN: 0596528469). Copyright © 2007 O'Reilly Media, Inc. All rights reserved. Used with permission from the publisher. Available from booksellers or direct from O'Reilly Media.]]></description>
		<content:encoded><![CDATA[Decorating with Deadly Sins and Heavenly Virtues  Action gaming pits different kinds of heroes and villains against one another, and the combatants have different weapons and shields. That is, they're decorated with different characteristics and abilities. In order to see how to add some more functions to a Decorator pattern, what could be more appropriate than pitting good against evil?  Table 4-1 shows a list of deadly sins and heavenly virtues. (The list is considerably updated from Dante's Inferno and Prudentius' epic poem, Psychomachia, both of whom I understand were using Commodore-64's ...]]></content:encoded>
<category>Flash</category>
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</item>
<item><title>The Decorator Pattern in Action</title>
<pubDate>Thu, 11 Dec 2008 09:00:47 -0500</pubDate>
<link>http://www.devarticles.com/c/a/Flash/The-Decorator-Pattern-in-Action/</link>
		<description><![CDATA[In this third part of a six-part series on the Decorator pattern, we move from last week's conceptual example to something more concrete: using the pattern to decorate a paper doll. This article is excerpted from chapter four of ActionScript 3.0 Design Patterns Object Oriented Programming Techniques, written by William B. Sanders and Chandima Cumaranatunge (O'Reilly, 2007 ISBN: 0596528469). Copyright © 2007 O'Reilly Media, Inc. All rights reserved. Used with permission from the publisher. Available from booksellers or direct from O'Reilly Media.]]></description>
		<content:encoded><![CDATA[Applying a Simple Decorator Pattern in Flash: Paper Doll  You can move from a conceptual example to a concrete one with a computerized paper doll game. The paper doll component is the doll being dressed, and the decorations are clothing items selected for the doll. Using ActionScript's new Loader class, different GIF files are used to decorate a base GIF image of a Victorian paper doll. As in the previous abstract example, this example uses a single concrete component and several decorations.  This concrete example does not have an interface-keeping the focus on the application's use of a Deco...]]></content:encoded>
<category>Flash</category>
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</item>
<item><title>A Simple Decorator Pattern Example</title>
<pubDate>Thu, 04 Dec 2008 09:00:46 -0500</pubDate>
<link>http://www.devarticles.com/c/a/Flash/A-Simple-Decorator-Pattern-Example/</link>
		<description><![CDATA[In this second part of a six-part series on the Decorator design pattern, you will walk through an example that shows you the minimum number of components required to create it. This article is excerpted from chapter four of ActionScript 3.0 Design Patterns Object Oriented Programming Techniques, written by William B. Sanders and Chandima Cumaranatunge (O'Reilly, 2007 ISBN: 0596528469). Copyright © 2007 O'Reilly Media, Inc. All rights reserved. Used with permission from the publisher. Available from booksellers or direct from O'Reilly Media.]]></description>
		<content:encoded><![CDATA[Minimalist Abstract Decorator  To get started with the Decorator design pattern, a minimum implementation needs the following:    An abstract component    An abstract decorator    A concrete component    Concrete decorators  For the sake of clarity, two decorators will be devised so that you can better see how the structure works (and it's closer to the model shown in Figure 4-1.) Of all the classes devised in this pattern, by far the most important is the initial abstract class modeling the component. Every other class is subclassed from this initial class.  Abstract Component Class  To begin...]]></content:encoded>
<category>Flash</category>
<guid isPermaLink="true">http://www.devarticles.com/c/a/Flash/A-Simple-Decorator-Pattern-Example/</guid>
</item>
<item><title>Decorator Pattern</title>
<pubDate>Thu, 20 Nov 2008 09:00:46 -0500</pubDate>
<link>http://www.devarticles.com/c/a/Flash/Decorator-Pattern/</link>
		<description><![CDATA[The Decorator pattern lets you maintain the main structure of your web site, yet allows you to  quot;decorate quot; your application's different components. This article, the first of a six-part series, introduces you to its use. It is excerpted from chapter four of ActionScript 3.0 Design Patterns Object Oriented Programming Techniques, written by William B. Sanders and Chandima Cumaranatunge (O'Reilly, 2007 ISBN: 0596528469). Copyright © 2007 O'Reilly Media, Inc. All rights reserved. Used with permission from the publisher. Available from booksellers or direct from O'Reilly Media.]]></description>
		<content:encoded><![CDATA[   I try to decorate my imagination as much as I can.                                                  -Franz Schubert  Pictures deface walls more often than they decorate them.  -William Wordsworth (Poet and a guy who really understood bandwidth) What Is the Decorator Pattern?  The Decorator pattern wasn't developed with a web designer or developer in mind, but it could well have been. A few years back, we developed a web site and were cognizant that periodically we'd have to update it. The design was set up so that substitution of one element for an updated one was fairly simple, and it requ...]]></content:encoded>
<category>Flash</category>
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