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Introduction to Objects and Classes in C#

In this article Michael introduces us to C#, as well as attempts to demystify the theory behind "Object and Classes" in OO Programming.

Author Info:
By: Michael Youssef
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September 16, 2003
  1. · Introduction to Objects and Classes in C#
  2. · Introduction
  3. · World's Classes and Objects
  4. · Programmerís Classes and Objects
  5. · Properties and Variables
  6. · Properties
  7. · Reworked
  8. · Creating Objects and Classes
  9. · Conclusion

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Introduction to Objects and Classes in C# - Reworked
(Page 7 of 9 )

static void Main(string[] args)
    Person Michael = new Person();
    Person Mary = new Person();

    // Specify some values for the instance variables
    Michael.Age = 20;
    Michael.HairColor = "Brown";
    Mary.Age = 25;
    Mary.HairColor = "Black";

    // print the console's screen some of the variable's values
    Console.WriteLine("Michael's age = {0}, and Mary's age = {1}",Michael.Age,

Here I created the same objects from the last example, except that I used only properties to access the variable instead of accessing it directly. Look at the following line of code

Michael.Age = 20;

When you assign a value to the property like that C# will use the set accessor. The great thing with the set accessor is that we can control the assigned value and test it; and maybe change to in some cases. When you assign a value to a property C# changes the value in a variable and you can access the variable's value using the reserved keyword value exactly as I did in the example. Let's see it again here.

       if(value <= 65 && value >= 18)
           age = value;
           age = 18;

Here in the code I used if statement to test the assigned value because for some reason I want any object of type Person to be aged between 18 and 65. Here I test the value and if it is in the range then I will simply store it in the variable age. If it's not in the range I will put 18 as a value to age.

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