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J2ME and Unicode


javaIf you've ever run into problems faced with multi-lingual text differences, Jason's latest article will solve just that.  Learn how to make use of Unicode character-sets when developing in a J2ME-based environment, where you'll more than likely have a need to develop MIDlets in multiple languages.

Author Info:
By: Jason Lam
Rating: 5 stars5 stars5 stars5 stars5 stars / 99
December 26, 2003
TABLE OF CONTENTS:
  1. · J2ME and Unicode
  2. · Enabling the J2ME Emulator with Unicode
  3. · Simple Unicode Test
  4. · Read Unicode File
  5. · Reading a Text File with Unicode Codes
  6. · Conclusion

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J2ME and Unicode - Conclusion
(Page 6 of 6 )

Hopefully this article has given you more insight into using Unicode with your J2ME game or application.  It is not uncommon for carriers and mobile distributors, in other parts of the world to request native language support for their country.

References and Credits

A big “Thank You” to Eric Giguere, Shiuh-Lin Lee, and BigS for providing me with feedback and help.

Developing Multilingual Wireless Java Applications by Qusay H. Mahmoud, http://wireless.java.sun.com/midp/ttips/customize/

Unicode Information – http://www.unicode.org

Hello World Conversion to Japanese,  .  I used http://www.worldlingo.com

From   to Unicode codes I used  http://code.cside.com/3rdpage/us/javaUnicode/converter.html

Unicode Text Editor - http://www4.vc-net.ne.jp/~klivo/sim/simeng.htm

Supported Encoding for Java - http://java.sun.com/j2se/1.3/docs/guide/intl/encoding.doc.html

 


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